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4th-Feb-2015 09:30 pm - EVERYONE HATES TIME TRAVEL PART ONE
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Who: Anybody stepping out of the TIME HOLE into present-day LA, anybody who wants to witness this going down – or to intervene
Where: Downtown LA
When: August 2nd (now!)
What: A bunch of time travellers arrive in the present to try to fix their dystopian future. See here for more details!
Warnings: time travel. everyone hates time travel.

TIME HOLE TIME HOLE )
3rd-May-2014 03:50 pm - SCARY TOWER SIEGE #3
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Who: Tar Pit Rescuers/Captives
Where: That tower that just erupted out of the tar.
When: Saturday March 15th, around 6PM for when they appear.
What: A creepy looking tower pops out of the tar pits and superheroes come to fight it and save its captives.
Warnings: Violence, body horror, mind control, fucking creepy bullshit.

A spiral tower looms ahead, sprouting from the depths of the La Brea tar bits. Cyborgs swarm the grounds, and energy weapons defend the fortress.

Eventually you find your way into a shallow subterranean cave, or what resembles one in form, at least – while the uneven cave walls resemble those of a naturally formed cavern, there is little stone to be seen. Instead the interior's surface is a strange metallic substance, a translucent black shot through with veins of pulsating light.

The only place the glistening black metal doesn't cover the stone is around the edges of the assorted pools and lakes that dot the expanse of caverns. They don't contain water, though – instead they're filled with a thick, opaque black substance. That's right – underground tar pits. A few of them are host to a struggling robotic creature or one of the mutilated cyborg animals that has toppled in and been unable to free itself. The others don't seem inclined to help – both they and the substance that covers the rock everywhere else give the tar pits a berth of at least a foot or two wherever they can help it.

The cage you find yourself in, along with those of your fellow captives – made out of the same dark metal that coats the walls – are for the most part located in those areas of the cave system where there are also the most tar pits. As one moves to higher, dryer ground, the number of cages decreases, while the concentration of machinery jutting from the ceilings, walls and floors, not all of it with clear purpose but all of it strange and organic-looking, increases.

The ceilings are low, and the tunnels linking otherwise separate tunnel formations are narrow, and easily blocked by protrusions of metal and machinery that part, apparently autonomously, only to allow through one of the robotic or cyborg servants that patrol the caves.

This location is smaller than the others, but it still digs deep into the ground.

[OOC: There will be specific mod NPC posts made within each rescue log for dealing with the central hub of the AI. Remember, if you want to fight one of the Nightforce, ask a mod.]
3rd-May-2014 03:47 pm - SCARY TOWER SIEGE #2
capitalm: (Default)
Who: Downtown LA Rescuers/Captives
Where: That tower that just hatched from that office building.
When: Saturday March 15th, around 6PM for when they appear.
What: A creepy looking tower hatches out of a downtown office building and superheroes come to fight it and save its captives.
Warnings: Violence, body horror, mind control, fucking creepy bullshit.

A spiral tower looms ahead, the rubble of its shattered camouflage still littering the ground. Civilians panic, the streets crowding with an unexpected traffic jam. Cyborgs flood the streets, and defensive fire opens from above.

Eventually, you break into the inside of a vast tower, like a tall layered cylinder of steel and black metal. You can see a seemingly endless height above you, and an endless depth below. Each layer is lit by a ring of multi-hued light that seems to bleed into the black material below it, like veins into flesh. A circle is cut through each layer from the tower's top to bottom, and occasionally a vast black form will rise and fall between layers - a mass of black metal with lights like eyes and grasping mechanical hands. Sometimes it takes captives with it.

Cages line the exterior walls like an arena, with other restraints set up on the layered floors outside. There is a tone of clinical order and structure without, though the black metal leaks a substance almost like the sweat of an animal. Cages open and close themselves, and smaller machines and familiar looking cyborgs wander the floors. Entire cage sections can be removed mechanically and taken to lower levels. Muffled voices and the animal cries of captured strays can be heard around the shaft, as well as the rhythmic hum of vast machinery down below.

There is no natural light here, and the tower's shaft travels far beneath the earth.

[OOC: There will be specific mod NPC posts made within each rescue log for dealing with the central hub of the AI. Remember, if you want to fight one of the Nightforce, ask a mod.]
3rd-May-2014 03:46 pm - SCARY TOWER SIEGE #1
capitalm: (Default)
Who: Mojave Desert Rescuers/Captives
Where: That tower that just erupted out of the ground.
When: Saturday March 15th, around 6PM for when they appear.
What: A creepy looking tower pops out of the ground and superheroes come to fight it and save its captives.
Warnings: Violence, body horror, mind control, fucking creepy bullshit.

A spiral tower looms ahead, emerging from a valley in the Mojave desert. Cyborgs swarm the grounds, and energy weapons defend the fortress.

Eventually, you break into a cavernous dungeon, like something carved from the natural shapes of subterranean stone. But instead of a harsh surface of rock, everything from the walls to the floor is coated with a hard, black material, like something organic that has grown over the surfaces like moss. Though it behaves the way that metal does otherwise, it glistens with a subtle layer of moisture, like the bodily fluids of something alive.

The only lighting comes from a network of glowing veins just beneath the material's surface, which express the subtle hues of a full spectrum of color in shifting waves. The ceiling is jagged with organic machinery that hangs like stalactites, with sharp points of light that wander the area like a roaming gaze. The outer edge of the caverns are lined with cages of a variety of shapes and sizes, constructed of that same living material, with various implements of restraint built into them. Some cages hang from the ceiling like natural formations.

Towards the middle of the caverns there is a depression where something approximating a large operating table is centered. Whether or not a particular victim is restrained there depends on the time of day. When there is a need for it, the metal shifts on its own. Smaller robotic creatures and the cyborgs from the surface wander aimlessly, enforcing the imprisonment of captives and sometimes carrying out physical labor on the machine's behalf.

The tower seems to go on forever, both above and below ground.

[OOC: There will be specific mod NPC posts made within each rescue log for dealing with the central hub of the AI. Remember, if you want to fight one of the Nightforce, ask a mod.]
27th-Apr-2014 01:55 pm - SCARY JAIL LOG #3
capitalm: (Default)
Who: La Brea Captives
Where: A Mysterious Location
When: Starting March 11th, lasting for at least 4 IC days
What: Those that were kidnapped in the La Brea hotspot awake in a terrible place and terrible things happen to them, too.
Warnings: Violence, body horror, mind control, fucking creepy bullshit.

You awake in a shallow subterranean cave, or what resembles one in form, at least – while the uneven cave walls resemble those of a naturally formed cavern, there is little stone to be seen. Instead the interior's surface is a strange metallic substance, a translucent black shot through with veins of pulsating light.

The only place the glistening black metal doesn't cover the stone is around the edges of the assorted pools and lakes that dot the expanse of caverns. They don't contain water, though – instead they're filled with a thick, opaque black substance. That's right – underground tar pits. A few of them are host to a struggling robotic creature or one of the mutilated cyborg animals that has toppled in and been unable to free itself. The others don't seem inclined to help – both they and the substance that covers the rock everywhere else give the tar pits a berth of at least a foot or two wherever they can help it.

The cage you find yourself in, along with those of your fellow captives – made out of the same dark metal that coats the walls – are for the most part located in those areas of the cave system where there are also the most tar pits. As one moves to higher, dryer ground, the number of cages decreases, while the concentration of machinery jutting from the ceilings, walls and floors, not all of it with clear purpose but all of it strange and organic-looking, increases.

The ceilings are low, and the tunnels linking otherwise separate tunnel formations are narrow, and easily blocked by protrusions of metal and machinery that part, apparently autonomously, only to allow through one of the robotic or cyborg servants that patrol the caves. If any tunnel leads to a way out, it's impossible to tell.


[OOC: This is where you go if your character was picked up in the La Brea Tar Pits hot spot. If they weren't but you want them here for some reason, a limited degree of inter-base movement is possible, so it can be worked out. Just how your characters are set up and who they are caged with is up to you. They can also be cages alone, but within speaking distance of others. It is generally presume that a reasonable degree of care has been used to contain your character if they have powers, but the particular methods of restraint are up to you. Most approximately super sciencey things should be reasonable.

If your character is going to get "worked on" by the machine, the progression in which this occurs is up to you – you can have threads before things happen, and then threads during or after. As mentioned before, please use some discretion with how gruesome you get - this is comic books not a slasher fic. All inhuman characters captured will be lined up for modifications and brainwashing, but it is presumed that the AI is a busy machine and simply won't get to most people. Robots can be brainwashed with either code or implants, but organics should not get to the point of brainwashing because that would generally involve a lobotomy.

Feel free to take creative liberty with layouts and the like. This is a prompt, not a solid limit. AI may drop in occasionally as an NPC to menace you. As a mod if you need the NPC's attention for something in specific.]
27th-Apr-2014 01:14 pm - SCARY JAIL LOG #2
capitalm: (Default)
Who: Downtown Los Angeles Captives
Where: A Mysterious Location
When: Starting March 11th, lasting for at least 4 IC days
What: Those that were kidnapped in the downtown hotspot awake in a terrible place and terrible things happen.
Warnings: Violence, body horror, mind control, fucking creepy bullshit.

You awake in the depths of a vast tower, like a tall layered cylinder of steel and black metal. You can see a seemingly endless height above you, and an endless depth below. Each layer is lit by a ring of multi-hued light that seems to bleed into the black material below it, like veins into flesh. A circle is cut through each layer from the tower's top to bottom, and occasionally a vast black form will rise and fall between layers - a mass of black metal with lights like eyes and grasping mechanical hands. Sometimes it takes captives with it.

Cages line the exterior walls like an arena, with other restraints set up on the layered floors outside. There is a tone of clinical order and structure without, though the black metal leaks a substance almost like the sweat of an animal. Cages open and close themselves, and smaller machines and familiar looking cyborgs wander the floors. Entire cage sections can be removed mechanically and taken to lower levels. Muffled voices and the animal cries of captured strays can be heard around the shaft, as well as the rhythmic hum of vast machinery down below.

There is no natural light here, and no sign of easy escape.

[OOC: This is where you go if your character was picked up in the downtown LA area. If they weren't but you want them here for some reason, a limited degree of inter-base movement is possible, so it can be worked out. Just how your characters are set up and who they are caged with is up to you. They can also be cages alone, but within speaking distance of others. It is generally presume that a reasonable degree of care has been used to contain your character if they have powers, but the particular methods of restraint are up to you. Most approximately super sciencey things should be reasonable.

If your character is going to get "worked on" by the machine, the progression in which this occurs is up to you - you can have threads before things happen, and then threads during or after. As mentioned before, please use some discretion with how gruesome you get - this is comic books not a slasher fic. All inhuman characters captured will be lined up for modifications and brainwashing, but it is presumed that the AI is a busy machine and simply won't get to most people. Robots can be brainwashed with either code or implants, but organics should not get to the point of brainwashing because that would generally involve a lobotomy.

Feel free to take creative liberty with layouts and the like. This is a prompt, not a solid limit. AI may drop in occasionally as an NPC to menace you. As a mod if you need the NPC's attention for something in specific.]
27th-Apr-2014 12:35 pm - SCARY JAIL LOG #1
capitalm: (Default)
Who: Mojave Desert Captives
Where: A Mysterious Location
When: Starting March 11th, lasting for at least 4 IC days
What: Those that were kidnapped in the desert hotspot awake in a terrible place and terrible things happen.
Warnings: Violence, body horror, mind control, fucking creepy bullshit.

You awake in a cavernous dungeon, like something carved from the natural shapes of subterranean stone. But instead of a harsh surface of rock, everything from the walls to the floor is coated with a hard, black material, like something organic that has grown over the surfaces like moss. Though it behaves the way that metal does otherwise, it glistens with a subtle layer of moisture, like the bodily fluids of something alive.

The only lighting comes from a network of glowing veins just beneath the material's surface, which express the subtle hues of a full spectrum of color in shifting waves. The ceiling is jagged with organic machinery that hangs like stalactites, with sharp points of light that wander the area like a roaming gaze. The outer edge of the caverns are lined with cages of a variety of shapes and sizes, constructed of that same living material, with various implements of restraint built into them. Some cages hang from the ceiling like natural formations.

Towards the middle of the caverns there is a depression where something approximating a large operating table is centered. Whether or not a particular victim is restrained there depends on the time of day. When there is a need for it, the metal shifts on its own. Smaller robotic creatures and the cyborgs from the surface wander aimlessly, enforcing the imprisonment of captives and sometimes carrying out physical labor on the machine's behalf.

The caves seem to go on forever, with no obvious escape in sight.

[OOC: This is where you go if your character was picked up in the Mojave desert area. If they weren't but you want them here for some reason, a limited degree of inter-base movement is possible, so it can be worked out. Just how your characters are set up and who they are caged with is up to you. They can also be cages alone, but within speaking distance of others. It is generally presume that a reasonable degree of care has been used to contain your character if they have powers, but the particular methods of restraint are up to you. Most approximately super sciencey things should be reasonable.

If your character is going to get "worked on" by the machine, the progression in which this occurs is up to you – you can have threads before things happen, and then threads during or after. As mentioned before, please use some discretion with how gruesome you get - this is comic books not a slasher fic. All inhuman characters captured will be lined up for modifications and brainwashing, but it is presumed that the AI is a busy machine and simply won't get to most people. Robots can be brainwashed with either code or implants, but organics should not get to the point of brainwashing because that would generally involve a lobotomy.

Feel free to take creative liberty with layouts and the like. This is a prompt, not a solid limit. AI may drop in occasionally as an NPC to menace you. As a mod if you need the NPC's attention for something in specific.]
28th-Jan-2014 05:02 pm - ISSUE #1: FOWL PLAY
capitalm: (Default)
Who: ANYONE.
Where: The UCLA Campus sinkhole.
When: Early afternoon, January 28th.
What: A sinkhole has eaten the Fowler Museum!
Warnings: Violence and natural (?) disaster casualties.

[Have fun! Again, if any questions, please contact the mods!]
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